Developer profile
Portuguese Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Peanuts City | Cancelled | GameInvest | Concept Art |
Industry profile
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As a developer his most common role is Concept Art. He has participated in one portuguese video games, specifically Peanuts City (GameInvest, 2008), where he took part as Concept Art.
This biography has been automatically generated by DeVuego PT from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Peanuts City | Cancelled | GameInvest | Concept Art |