As a developer his most common role is Additional Game Design. He has participated in a total of seven portuguese video games, among the most recent Greedy Guns (Tio Atum, 2017), where he took part as Level Design, Break the Curse: The Crimson Gems (GameInvest, 2012), where he took part as Additional Game Design, and Fantastic Creations: House of Brass (GameInvest, 2012), where also he took part as Additional Game Design.
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