A sorcerer named DakMor was killed by a brave warrior long ago. To kill DakMor, the warrior also died. Some time later, DakMor was reborn and cast a spell on Earth, causing destruction and death. To end this destruction, a good sorcerer gave life to the dead warrior who killed DakMor and Skull was born...
Skull v3.1 was the final version of the third game in the series, the first one that does not use the Div Games Studio game engine, but instead a new engine called Hyper32, developed by Diogo himself.
The game was programmed in Pascal.




